Use this in your menacing approaches with the King of Evil. By swinging his arm around, Ganondorf can reflect projectiles. Fighters can no longer intentionally get caught by Ganondorf’s Up Special to hinder his recovery, making Ganondorf’s journey back to the stage a bit easier. We’ve made a completely new animation and effect for it to make it feel more unique and new. The Up Special retains in large part its function and concepts from the Smash titles, however instead of latching onto foes to zap them with electricity, Ganondorf will always rise up to the apex of the attack and (should he connect the attack) throw foes away from there. For longtime fans the Down Special might seem familiar as it is based on a Custom Special of the same name from Super Smash Bros. Two of his Special Moves have been changed- Wizard’s Dropkick (Down Special) and Gerudo Hawk (Up Special). We’ll take a quick look at some: AND GANONDORF COMES OUT OF NOWHERE WITH THE DROPKICK To see them in action, you’ll have to play the game yourself though! He has also gotten a variety of new attacks and animations to make him feel like a more unique fighter. There are also costumes referencing other Legend of Zelda characters like Zant, Yuga and even Zelda herself (inspired by _Classik_’s rendition of it). His alternative costumes however, are largely unique ones, referencing different Ganondorfs like Hyrule Warriors and Ocarina of Time. As with all characters however, his moveset takes inspiration from all his appearances in the Smash titles. Brawl and the Super Smash Bros for Wii U and 3DS titles. An eternal match-up!įirst things first after careful consideration, we decided to retain his appearance from The Legend of Zelda: Twilight Princess (2006) which subsequently also served as his design in both Super Smash Bros. Getting hit by his Smash Attacks, Neutral Special, Up Tilt, Down Air or even Jab is extremely dangerous in any situation. Ganondorf is a powerful character that focuses on strong, disrespectful hits. He’s finally here to take on the roster of Super Smash Flash 2. The King of Evil is a mainstay in the pantheon of video game villains. Take a listen to one of the new tracks over at: We would like to invite you to check out these new tracks in the game, whether it’s during frantic Smash battles or during hectic Target Test runs. In addition to the aforementioned tracks, our musicians have also composed two other tracks for this demo: Allergia Gardens from Wario: Master of Disguise for the Emerald Cave stage and Break the Targets! (Melee) for Character Target Tests. But there’s even more music tracks in this update … New Music We have prepared two music tracks for this stage, starting with the eponymous Butter Building from Kirby’s Adventure and Bubbly Clouds from Kirby’s Dreamland. Although sadly the building itself does not appear to be edible, the stylized clouds and star decorations make you feel like you just stepped into the world of Kirby. Whip your way through the horrible night dressed up as beloved Castlevania characters like Trevor, Richter, Leon, Julius or even Alucard! New Stage: Butter Buildingįirst appearing in Kirby’s Adventure (1993), Butter Building makes its entrance as a stage in SSF2 1.3! This is a moving stage, meaning that fighters will have to scale the building continuously as the fight carries on. In the Castlevania titles, vampire slaying never goes out of style and now neither will Simon’s costumes! Improved color separation means that his costumes can now feature full pants and sleeves, which makes even more accurate costumes possible for Simon. We’re counting on all World Warriors to push Ryu even further! Character Update: Simon Costumes Slay in Style Using this creatively allows players to create and preform all sorts of new combos. For those not yet aware Special-Cancelling is a mechanic that allows Ryu to cancel out of his normals by inputting the commands for his special moves (for example, preforming his Up Special, Shoryuken, out of his Up Air or Up Tilt). Ryu can now preform Special Cancels akin to his iteration from the official Smash Bros. Use this to show off your fastest runs in the newly added Character Target Tests. Furthermore, Replay fast-forward/slow-mo/pause capability has been added. This feature is exclusive to the downloadable version of SSF2. SSF2 can now auto-save replays by turning on the option in the Data menu, including replays for Target Tests. Step it up and show the world you are the fastest, smartest and most agile! New Feature: Auto-Save Replays With Character Target Tests you can truly show you’ve mastered all the ins-and-outs of your mains. In Target Test, players compete to see who can get the fastest time breaking all of the targets. Hone your skills with Character Targest Tests! Looks familair, doesn’t it?
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